I would have brought MaA, but sadly he couldn't live through the barrage from the Prophet). Can those (that have ventured in to the Darkest Dungeon) give me pointers and tips in coming through successfully? I've tried to avoid spoilers in what manner of beasts lurk there, but knowing what supplies to take and which skills to utilize would guarantee (or at least raise the odds) success.Īs it apparently is a boss that I need to kill, I'm thinking of bringing an Arbalest (for sniper shot, and bandage), Occultist (for mark and healing), Houndmaster (for bleed, guard and very solid self-heal) and a Crusader (for first-row damage and tankyness. Ruins, gathering 2 - The Abbot will be grateful - the trappings of his faith have been restored. Ruins, gathering 1 - Tokens of hope, recovered from the encroaching dark. Ruins, skirmish 2 - Room by room, hall by hall, we reclaim what is ours. I've played this game for a long time and it has taught me two things: always be afraid and come well prepared. Ruins, skirmish 1 - More bones returned to rest. There are still some bosses to kill but I was thinking of sending a group of hardened men and women into the depths and hopefully down the first boss. I have a pretty solid save going on with most of my roster at lvl6.
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